What is the war?

Warfare Cobicle is a type of office interaction characterized by playful battles including toys or pranks. These battles are usually a consensual nature and aim to support the community rather than divide the office. In some cases, people worsen with this type of behavior and interaction is no longer playful, but harmful to the working environment. In most cases, people recognize interpersonal boundaries and no serious emotional or physical damage is caused. Employees of constant approach provide a unique opportunity for pranks and games at work. Toys and pranks used for warfare with cabins can be purchased or domestic. Most toys are miniature with very little ability to cause harm and jokes are usually done using a tool or space -related space.

It is important to realize that these activities are primariles consensual. A person who plays a joke usually expects that such a joke can occur and can consider him an invitation to play a joke per person whoRa did. The use of toys is also consensual and can even take the aspect of performance for other workers in this area. The impersonating war of cabins is usually called harassment.

toys used in cabin cylinders can be specially designed for the office environment, or it can be compact children's toys. Catapults, weapons with foam pellets and small electrical equipment are popular toys. Objects that have a combat topic such as strands or swords can be used if they are modified to prevent great physical damage.

pranks can be very simple, for example, removing everyone except one stapler or complex, such as coverage of the entire cubicles or notes after IT. Many jokes of special occasions such as birthdays or promotion are enacted. They are less aggressive than kind of nature and celebrate an aspect of the fellow citizen who is particularlyyou comic. For example, as far as an employee is known to love certain candies, the cabin could be filled to the top with such a type of candy.

The leading may not look kind about warfare with cabins and can consider it a distraction from productive activity. Some employees do not have jokes or games and can file complaints about administration either. This kind of game is therefore most suitable in offices with a small hierarchy, where all employees feel comfortable expressed concern, rather than for the higher side. As long as there is consent in the entire office, the interaction is always pleasant and no one suffers professional failures.

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